Tag: Attributes

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  • Game Mechanics - Wit

    h3. *Wit* Wit gauges the character’s perception and mental reaction time. This Attribute describes the speed at which the character thinks and his ability to piece together information, respond in verbal duels, and assess a situation. A character with …

  • Game Mechanics - Charm

    h3. *Charm* Charm gauges the character’s poise and the force of his personality. It is a measure of the character’s ability to manipulate social situations and draw favourable attention towards himself. • Charm determines a character’s ability to …

  • Game Mechanics - Prowess

    h3. *Prowess* Prowess gauges a character’s reactions in combat. Prowess is a calculated, or composite, Attribute determined by adding a character’s Coordination and Wit. Prowess cannot be increased by spending Attribute Points. • Prowess adds to the …