Game Mechanics - Actions


Each round, a character can take one or more combat actions on his turn. The number of combat actions a character can take depends on his Prowess. On his turn, a character can spend an action to attack with any weapon in his hand. If a character does not have a weapon in his hand, he must first spend an action to draw the weapon. A character can also use an action to switch the hands his weapons are held in, retrieve a weapon from the ground, stand up if knocked down, move a short distance, etc.

Once all one character’s actions have been resolved, his turn ends, and it is the next character’s turn to act.

Combat Actions per Turn

1–4 1 action
5–8 2 actions
9–12 3 actions
13+ 4 actions

Game Mechanics - Actions

Into the Smog Papa_Bear Riley_Monster